Charlotte (2024)

Charlotte (1)

Spoiler warning!
This article contains plot details about events that occur later in the game.
Charlotte Belrose
Charlotte (2)
Firebug Charlotte
First AppearanceDr. Connal's Orphanage
Eye colorRose Garnet
Hair colorRose Pink
Sky Magenta (ends)
RelativesLaura (older sister)
Saphira (eldest sister)
Caroline (deceased mother)
Monty (deceased father)
Trainer classFirebug
Gym Leader ofCalcenon Gym
BadgeCinder Badge
Specializes inFire types

Awesome kind of runs in our family. No big deal.

Charlotte Belroseis the Fire type Gym Leader of the Reborn region and the younger sister of Laura and Saphira. She hands out the Cinder Badge, the 11th Gym Badge the player receives.

Charlotte is rude, sassy, pragmatic, and highly sarcastic, especially towards people she dislikes. She is often apathetic towards others and even herself. While she isn't very affectionate, Charlotte does care deeply for her friends and family.

Contents

  • 1 Story Events
    • 1.1 Dr. Connal's Orphanage
    • 1.2 Underground Railnet
    • 1.3 Yureyu HQ
    • 1.4 Underground Railnet
    • 1.5 Belrose Manse
    • 1.6 Calcenon Gym
    • 1.7 Labradorra City - Labradorra Arena
    • 1.8 Victory Road
    • 1.9 Nightclub
    • 1.10 Not Truly For Children
    • 1.11 Mirage Tower?
    • 1.12 Another Time
  • 2 Team Summary
  • 3 Story Battles
    • 3.1 Calcenon Gym Battle
    • 3.2 Not Truly For Children Battle
  • 4 Boss Rush Battles
    • 4.1 Normal Mode
    • 4.2 Hard Mode
  • 5 Theme Teams
    • 5.1 Fried Circuits
    • 5.2 Fire Hazard
  • 6 Quotes
  • 7 Profile
  • 8 Interview
  • 9 Sprites
  • 10 Trivia

Story Events[]

Dr. Connal's Orphanage[]

Charlotte is an orphan first encountered in the Dr. Connal's Orphanage run by Dr. Sigmund Connal, where she's introduced to the player by Anna. Charlotte mentions that Laura, just seen leaving the orphanage, is a member of the Elite Four. At this, Anna tells the player that Noel and Charlotte are also Gym Leaders. Charlotte then explains that she and the kids are stuck at the orphanage until, like Laura, they turn 18.

When the player returns to the orphanage with Cain and Shelly to rescue Heather, Charlotte contributes to the breakout effort by pestering the orderlies for her cigarettes and even bites one of them, causing them to place her in solitary confinement. After the player rescues her, she breaks into the orphanage's storage room, retrieving her cigarettes and her, Anna's, Noel's, and Heather's Pokémon. She also steals a spare ID card and goes upstairs to unlock the door to Sigmund's Electroconvulsive Therapy (ECT) Chamber and rescue Heather there. When Shelly and the player enter the ECT Chamber, Charlotte, Cain, and Noel are fighting Sigmund and two of his orderlies. After she and Cain taunt Sigmund, she burns him with one of her cigarettes, forcing him to free Heather from his Electivire's clutches.

Underground Railnet[]

Having rescued Heather, Charlotte and the other orphanage refugees flee to the Underground Railnet. There, she finds a closed tunnel door that leads through the basem*nt of the old Yureyu HQ and to the Chrysolia Region, where Laura and Saphira live. She waits with the orphanage refugees while the player heads to the Abandoned Power Plant to restore power to the tunnel door.

When the player defeats Shade and restores power to the tunnel door, Shade shows the player a vision of Sirius and several Team Meteor grunts emerging from the door and capturing Charlotte and the rest of the group waiting there. Cain, however, was able to escape by damaging the tunnel behind him with his Nidoking's Earthquake.

Yureyu HQ[]

When Cain and the player later enter Yureyu HQ, they find Charlotte held captive by two Team Meteor grunts, Simon and Tara. After Cain and the player defeat Simon and Tara, she goes downstairs and frees Shelly - correctly calling the grunts' bluff to kill Shelly - and unlocks the door to the upper floors of the building. As the group proceeds upstairs, Charlotte stays behind to open Noel's cage while Cain and the player go upstairs to free Heather and Anna.

Underground Railnet[]

After they rescue Heather and Anna, Charlotte flees the building with the rest of the group back to the Underground Railnet, where she unlocks another door using a key she stole from a Meteor member. Continuing through the Underground Railnet, the group encounters another blockage in the tunnel. After Shelly suggests a plan to run a train through the rubble, Charlotte relays it to the group and, after the player readies the train, pilots it through the rest of the Railnet and crashes in the Chrysolia Region. She then leads the group through Tanzan Mountain to Belrose Manse, her family's home.

Belrose Manse[]

When the group arrives at the mansion, Charlotte introduces Shelly and the player to a surprised Laura and explains the situation. When Shelly asks Charlotte what happened to her parents, she responds defensively and dismisses the question. Afterward, she asks the player to go to Spinel Town to pick up some Herbal Extract for an ailing Anna.

Following Anna's recovery, Charlotte acts as the would-be referee of the player's gym battle with Noel, which is interrupted by the arrival of her oldest sister, Saphira. Saphira explains that their escape from the city is short lived, as Team Meteor and Sigmund's orderlies both have begun a siege of the Belrose Manse. Saphira instructs Anna, Charlotte, Shelly and Noel to get inside, tasking Laura and the player with defending the house before going to fight Team Meteor on her Dragonite.

At this point, the game branches into 4 paths, with one of the paths resulting in Charlotte and Shelly being captured by Team Meteor. If they are captured, the player will venture with Saphira and free them with the Gargantuan Steelix. If Saphira, Laura, or Anna & Noel are captured, Charlotte stays at Tanzan Cove to await the player's return.

While discussing Saphira's status after falling from Tanzan Mountain's peak following her faceoff with Lin, Charlotte talks about a story in which 4 crystal keys were used to lock away a meteor in an ancient temple. After Laura explains how she lost her Sapphire Bracelets in the fire that resulted in their parents death, Charlotte leaves to avoid listening about the fire. After the gym battle with Noel, Laura explains that Charlotte would sneak out at night and play with her Vulpix by the lake. However, the Vulpix accidentally started a fire and quickly took the family home in flames. Only Saphira, Charlotte, and Laura made it out alive. Charlotte subsequently blames herself for the death of her parents and the resulting confinement of herself and her sisters to Sigmund's Orphanage. Feeling that the Belrose Manse is no longer safe, Charlotte says she'll take the group to Calcenon City, home of her gym, and entrusts the Ruby Ring and Amethyst Pendant to the player as they part ways.

Calcenon Gym[]

Charlotte is next seen in Calcenon Gym, where Laura is seen discussing her being laid off as an Elite Four member. After the discussion, Aya is dragged in front of the barrier by Sirius in order to bargain the Ruby Ring for her life. Charlotte asks if you would trade her for the Ruby Ring, however, either choice will lead her to taking the ring and running off to "make a deal" with Team Meteor. After walking through the city's eastern exit, the player meets up with Charlotte, who explains to the player that the right choice was to give her over, as it bought them time by making Team Meteor go search for something they'll not find. She explains that as long as they have the Ruby Ring, they have the bargaining power to prevent them from attacking. Charlotte then goes to her gym and awaits the player's challenge for the first time on her mother's field.

Before the gym battle, Charlotte explains that if something terrible happens, referencing her parents dying in the fire, you can either accept the guilt and live with that burden for the rest of your life, or not. Charlotte says that she decided to embrace the flames and instead of being afraid and confused, she enjoyed watching the beautiful show unravel. After her gym battle, she gives the player the Cinder Badge, saying she intends to stay and protect Calcenon City and watch over Saphira.

After the player obtains the Torrent Badge, they are informed that Anna, Noel, Shelly, Cain, Laura and Saphira have all gone missing. Upon proceeding through Calcenon's eastern exit towards Route 4, the player encounters Charlotte, who is caring for an unconscious Saphira. She explains that Saphira went on a rampage in the Calcenon Control Center below the city, however everyone else is still unaccounted for. She points the player in the direction of Upper Route 4 and towards the Glass Workstation, stating she has to stay behind to calm down Saphira when she wakes up.

Following the events of the Glass Workstation, Charlotte can be found accompanying Saphira in front of the Barrier dividing Labradorra City and Calcenon City. While she attempts to convince Saphira to stay in the city and get some rest, citing Laura's ability to take care of herself, Saphira remains unwavering in her desire to protect her sisters, and sets off to find Laura and Bennett, who are in pursuit of Zero. Charlotte tells the player it's likely that if Saphira returns and finds her missing, she may go on another rampage or simply die of shock, and so Charlotte opts to stay and defend Calcenon City while the rest of the resistance against Team Meteor readies themselves for the Battle of Agate City.

Following the Battle of Agate, the resistance force reconvenes in Calcenon City in preparation for the Battle of Labradorra, with Charlotte once again being present. While the others opt to train on Route 4, she opts to rest and questions if the player will fill her in on who the new faces on their side are. With Bennett's promise to covertly cross the Barrier with Zero and deactivate it from the inside, allowing the player and their allies to siege Labradorra, Charlotte is present at the Barrier with many of her allies, waiting for Bennett to uphold his end of the bargain. While waiting, Charlotte makes a point to antagonize Saphira on her obsession with destroying her enemies, citing how much her time in the Orphanage changed her. Saphira retorts that she has no further need for the person she once was; she simply needs to solve the problems placed before her and her family. Once Bennett is revealed to be true to his word as he disables the Barrier, Charlotte along with the rest of the resistance force begin their assault on Labradorra, with her coyishly saying that if any buildings go up in flames, it's not her fault.

Labradorra City - Labradorra Arena[]

Charlotte is next seen during the battle, assisting her sister and fellow Gym Leaders in repelling Lin. Later, upon entering the Tournament building, Charlotte and the rest of her allies present for the Battle are forced by Terra to fight one another for the right to continue pursuing Team Meteor. In the first round of the Tournament, Charlotte is teamed up with her sister Saphira against Shelly and either Victoria or Julia, depending on whether the player is on the Reshiram or Zekrom Route, respectively. The two sisters emerge victorious, and are the first to arrive in the lobby for the second round. Before the second round, Charlotte tells the surviving contestants that they do not stand a chance and shouldn't get in her or Saphira's way, claiming Saphira is more than capable of dismantling Team Meteor all on her own. Confident in her and Saphira's ability to sweep the competition, Charlotte says she enjoys the show Terra is forcing them to put on. This confidence quickly turns into dread when Terra turns the rules of the Tournament on it's head, revealing the teams from round one will now face each other, resulting in Charlotte's second fight being against Saphira herself. Charlotte reiterates her confidence in Saphira's ability to finish Team Meteor without her, and intends to forfeit the fight immediately, feeling that she has absolutely no hope of defeating her eldest sister. In the lobby before the second round, Charlotte asks the player if they've ever felt as thoroughly screwed as she does right now, before walking off to her battle with her sister.

Before her second battle commences, Saphira attempts to immediately forfeit the match, allowing Charlotte to continue onwards in the Tournament, as she is unwilling to "delete" her own sister. Terra, disappointed in the boring outcome of the battle, immediately introduces a new rule; whoever surrenders will see their opponent penalized as if they had lost, forcing Saphira into an ultimatum. Charlotte reassures her that between the two of them, Saphira is far more capable of winning the Tournament, defeating Team Meteor, and returning to find a way to save her. She also reiterates that the remaining contestants are the player, a veritable "wrecking ball", and Hardy, who has a type advantage over Charlotte. With her chances of making it to the end of the Tournament already looking bleak, Charlotte successfully convinces Saphira to battle and ultimately defeat her, "deleting" her.

Following the player and Florinia's successful attempt to strip Terra's control over the Tournament and defeat her once and for all, Charlotte and Saphira, along with the rest of the contestants, are freed from their supposed deletion. Recovering from the Tournament, they continue their pursuit of Team Meteor into Victory Road along with the player and the rest of their allies.

Victory Road[]

Charlotte assists the player in their battle against Team Meteor Agents Blake, Fern, and Sirius, utilizing Victory Road's minecart systems and abundant supply of explosives to clear a path forward. Reaching the deepest parts of Victory Road, the Team Meteor Agents are forced to split up, with Charlotte pursuing Sirius into the Ruby Room. Sirius, still holding Aya hostage, threatens to throw her into a pit of lava if Charlotte, Hardy, and potentially Titania assail him any further. During their confrontation, Sirius reveals that the tragedy of her parent's deaths was in fact his responsibility. Hoping to relish in Charlotte's despair over spending nearly her entire life living with the guilt of a tragedy she ultimately didn't commit, Sirius is ironically not disappointed when Charlotte merely tells him off and leaves, forcing her allies to deal with Sirius without her. While the method of Aya's rescue varies slightly based on the Route the player is on, the end result is the same; Saphira ambushes Sirius, rescuing Aya and pushing him into a pool of lava, killing him. In the aftermath, Saphira says she needs to go console her sister, and the two depart from Victory Road.

See Also
Noel

Nightclub[]

Charlotte can be found in the Nightclub once the player enters Tier 1 of the postgame. Julia tricked her into thinking the player had been turned into a baby while they were away. She is able to tell she was lying, because the player does not look like a baby.

Not Truly For Children[]

Within Euphie’s memory of the Orphanage, Charlotte is found in the first room of the building, along with Anna and Noel. Anna points out how reluctant Euphie is to chit-chat. Charlotte explains that it’s likely because he is unimpressed with them being in Reborn’s League, being the Ghost Type Gym Leader himself. Euphie soon goes into the room ahead, seeking Sigmund. Charlotte bets ten bucks “she’ll” quit after the first day. Anna points out Euphie looks like a boy, to which Noel and Charlotte disagree.

Having heard shouting from Sigmund’s office, Anna proposes that they fight Euphie in order to let him blow off some steam. Charlotte agrees to this, fighting Euphie and the player with Laura after Anna and Noel do the same. After Euphie arrives at the arena, Charlotte also adds she suggested to Noel that he add pyrotechnics to it. After Charlotte and Laura are defeated, Lin makes herself noticed, much to everyone’s displeasure. Lin insults Euphie several times, causing Charlotte to get fed up with her and ask her why she’s there. Lin replies that she’s always being excluded from their activities, to which Charlotte replies it wouldn’t be so if she wasn’t such a “little sh*t”. Because Lin stole 12 Pokemon from the Orderlies, Anna, Noel, Charlotte, and Laura threaten to tell on her. In return, she burns herself with a cigar she also stole, and threatens to instead tell the Orderlies that Charlotte forced her to steal those Pokemon. After many more insults, and a battle she looses, Lin tells Laura she spat on her shampoo. This greatly upsets Laura, who runs off to check her shampoo. Charlotte walks forward to Lin, and tells her that if she’ll get her in trouble for burning her, she might as well get the pleasure of doing so. Lin mocks Charlotte, telling her she’d end up burning the Orphanage and killing her sister. Before Charlotte gets the chance to do anything to her, Anna puts herself between them, making them stop.

Mirage Tower?[]

The Belrose sisters decide to have a family outing to Mirage Tower. Things take a turn for the worse when Charlotte calls out Saphira for being over-protective of her. This turns into an argument, causing Charlotte to run away higher up into Mirage Tower?. Laura sets off after her, then leaves her. When she hears the player behind her, Charlotte at first assumes it’s Saphira, so she tells them to back off. She apologizes when she sees who they are, and asks them to solve the puzzle for her. Charlotte doesn’t really feel like solving the puzzles, and makes sarcastic and self-deprecating remarks.

When the player finishes the second puzzle, she congratulates them again. She also explains that since Sirius revealed that it was him who burned her house and killed her parents, she's only had enough energy to get out of bed each day. Because of what she feels and does, Charlotte has no idea what she’s doing with her life. She is also self-aware of speaking “edgy dialogue”.

After finishing the third puzzle, Charlotte is confused by how the player could push the blocks out of bounds. From this, she infers rules are often fake and made up anyways. She is very dissatisfied with herself for still thinking about her fire. As she says, everyone has some sort of trauma, and she isn’t special. She reminds herself of Anna noticing nonexistent burn scars, and thinks she may have something of the sort.

With the fourth puzzle complete, Charlotte decides to stay put and reflect on her thoughts. She is still conflicted by her prior knowledge on the burning incident being fake.

Once Ho-Oh has been defeated, Charlotte approaches the player, having decided to move away from Fire Types as her sole personal choice of Pokemon. She makes this choice with the reasoning that she only used Fire Types in the first place to follow a comedy of errors, and that she wishes to go in a new direction. With this in mind, Charlotte comes back down to her sisters.

Now reunited, Charlotte is again able to joke around with Saphira. Before Laura can give her some advice, Charlotte jumps into the assumption that she’ll tell her to stop throwing hissy-fits, be mature, and something unspecified about friendship and love. Laura clarifies that she instead wanted her to not deflect from genuine emotional conversations with sarcasm. Charlotte finds this difficult and less fun, to which Saphira responds that their fight wasn’t fun, either. Again, Charlotte, tries to deflect with sarcasm, but Laura stops her from doing so. Thus, Charlotte swears to be less sarcastic. Laura makes a comment on being able to relax and enjoy smelling flowers together, to which Charlotte reminds her that they’re in a desert. Laura claims these are figurative flowers, which smell of love, trust, and the experience of growing together. This makes Charlotte cringe.

Another Time[]

  • Zekrom Route

  • Reshiram Route

Ten years into the future, Charlotte now has two gyms: her old one in Calcenon City, and a new one in Spinel City, where she works as the Ice Type Gym Leader. She is the top two Gym Leaders of Reborn. Her administrative status in these position is “temporary”, though she intends to make it permanent by rejecting Ice Type candidates until Grand Hall caves in and lets her be. Through this, she gets to spend more time both with Saphira, in Labradorra City, and Laura, in Tanzan Cove. Charlotte greets Taka, who makes a joke about meeting his grandpa while he time-travelled. She jokes back at Taka over it, and advices her to defeat a Gym Leader, since he needs a job. Since she also tells her to try and get a badge from her, Taka finds out she has two Gym Leader positions. She also explains to him how and why intends to have both jobs permanently. Taka thinks Grand Hall would be jumping at the idea of paying a person to works to jobs the wage of one. Charlotte makes a joke in return, saying she could also take a third job licking boots. Embarrassed, Taka apologizes, but Charlotte assures him her and her sister’s days of burning one-eyed cultists ended ten years ago. After a moment of silence, Charlotte looks elsewhere, and tells Sirius to eat sh*t. Following her lead, Taka tells him to eat sh*t as well. Lastly, Charlotte appears in the group photo of Reborn’s League.

Ten years into the future, Charlotte now has two gyms: her old one in Calcenon City, and a new one in Spinel City, where she works as the Ice Type Gym Leader. Her administrative status in these position is “temporary”, though she intends to make it permanent by rejecting Ice Type candidates until Grand Hall caves in and lets her be. Through this, she gets to spend more time both with Saphira, in Labradorra City, and Laura, in Tanzan Cove. Charlotte is, at first, not happy to see Elias, asking him if he’s still paddling about with creeps and murderers. Elias tells her that he is happy to not be among them any longer, as they ruined what Team Meteor stood for. This reminds Charlotte of Solaris, who she jokingly says Elias had the hots for. She makes it clear to him that she’s not respectful to the memory of the people who killed her parents, many others, and herself. Elias fully accepts her feelings, assuring her that Sirius was at fault for Team Meteor’s decay. Hearing this, Charlotte tells Sirius to eat sh*t. She then makes Elias say the same thing. He does, which leads to her respect him a little. Because of Charlotte's hijinks with being a double Gym leader, Elias reveals to her that her parents were also troublemakers. According to him, they would swap Gyms and types when they got bored, giving the League a headache several times. Charlotte is pleasantly surprised, as she did not know this. She ends up appreciating Elias for telling her that. Lastly, Charlotte appears in the group photo of Reborn’s League.

Team Summary[]

PointTeamLocationFormatFieldPreview
After Badge 10Calcenon Gym BattleCalcenon GymDouble BattleSuper-Heated Field
Charlotte (3)Charlotte (4)Charlotte (5)
Charlotte (6)Charlotte (7)Charlotte (8)
During Tier 4Not Truly For Children Battle (with Laura)Not Truly For ChildrenDouble BattlePsychic Terrain
Charlotte (9)Charlotte (10)Charlotte (11)
Charlotte (12)Charlotte (13)Charlotte (14)
Charlotte (15)Charlotte (16)Charlotte (17)
Charlotte (18)Charlotte (19)Charlotte (20)
Theme TeamBoss RushNightclubDouble BattleBurning Field
Charlotte (21)Charlotte (22)Charlotte (23)
Charlotte (24)Charlotte (25)Charlotte (26)
Theme TeamBoss Rush 2NightclubDouble BattleBurning Field
Charlotte (27)Charlotte (28)Charlotte (29)
Charlotte (30)Charlotte (31)Charlotte (32)
Theme TeamFried CircuitsNightclubSingle BattleGlitch Field
Charlotte (33)Charlotte (34)Charlotte (35)
Charlotte (36)Charlotte (37)Charlotte (38)
Theme TeamFire HazardNightclubSingle BattleGrassy Terrain
Charlotte (39)Charlotte (40)Charlotte (41)
Charlotte (42)Charlotte (43)Charlotte (44)
Theme TeamNightclubSingle BattleDragon's Den
Charlotte (45)Charlotte (46)Charlotte (47)
Charlotte (48)Charlotte (49)Charlotte (50)

Story Battles[]

Calcenon Gym Battle[]

Charlotte is battled on a Super-Heated Field in Double Battle format and she has two Ultra Potions.

Charlotte (51)
Firebug
Charlotte
Calcenon Gym

Charlotte (52)Charlotte (53)Charlotte (54)Charlotte (55)Charlotte (56)Charlotte (57)

Charlotte (58)

Type
Fire
Ability:
Sheer Force
Nature:
Adamant
Held item:
None
Darmanitan Lv.68
Rock Slide
RockPhysical
Flare Blitz
FirePhysical
U-turn
BugPhysical
Hammer Arm
FightingPhysical
HPAtkDefSpASpDSpeIVs
425200025231

Charlotte (59)

Type
Fire
Ability:
Blaze
Nature:
Timid
Held item:
Charlotte (60) Sitrus Berry
Typhlosion Lv.69
Eruption
FireSpecial
Solar Beam
GrassSpecial
Heat Wave
FireSpecial
Hidden Power
RockSpecial
HPAtkDefSpASpDSpeIVs
400252025231

Charlotte (61)

Types:
ElectricFire
Ability:
Levitate
Nature:
Modest
Held item:
Charlotte (62) Light Clay
Rotom Lv.68
Reflect
PsychicStatus
Volt Switch
ElectricSpecial
Overheat
FireSpecial
Hidden Power
IceSpecial
HPAtkDefSpASpDSpeIVs
252040252031

Charlotte (63)

Types:
FirePsychic
Ability:
Blaze
Nature:
Timid
Held item:
Charlotte (64) Light Clay
Delphox Lv.69
Light Screen
PsychicStatus
Heat Wave
FireSpecial
Flamethrower
FireSpecial
Psyshock
PsychicSpecial
HPAtkDefSpASpDSpeIVs
400252025231

Charlotte (65)

Types:
BugFire
Ability:
Flame Body
Nature:
Modest
Held item:
Charlotte (66) Charti Berry
Volcarona Lv.70
Giga Drain
GrassSpecial
Quiver Dance
BugStatus
Heat Wave
FireSpecial
Hidden Power
RockSpecial
HPAtkDefSpASpDSpeIVs
400252025231

Charlotte (67)

Type
Fire
Ability:
Drought
Nature:
Timid
Held item:
Charlotte (68) Telluric Seed
Ninetales Lv.72
Heat Wave
FireSpecial
Solar Beam
GrassSpecial
Hidden Power
RockSpecial
Nasty Plot
DarkStatus
HPAtkDefSpASpDSpeIVs
400252025231

Not Truly For Children Battle[]

Charlotte and Laura are battled on a Psychic Terrain in a Double Battle format. You fight alongside Euphie.

Charlotte (69)
FirebugandElite Four Floral Artist
CharlotteLaura
Not Truly For Children
Charlotte (70)

Charlotte (71)Charlotte (72)Charlotte (73)Charlotte (74)Charlotte (75)Charlotte (76)Charlotte (77)Charlotte (78)Charlotte (79)Charlotte (80)Charlotte (81)Charlotte (82)

Charlotte (83)

Type
Fire
Ability:
Drought
Nature:
Modest
Held item:
Charlotte (84) Heat Rock
Ninetales/ Lv.125
Heat Wave
FireSpecial
Hex
GhostSpecial
Psyshock
PsychicSpecial
Solar Beam
GrassSpecial
HPAtkDefSpASpDSpeIVs
400252025231

Charlotte (85)

Types:
FlyingDragon
Ability:
Telepathy
Nature:
Modest
Held item:
Charlotte (86) Magical Seed
Noivern/ Lv.125
Psychic
PsychicSpecial
Heat Wave
FireSpecial
Air Cutter
FlyingSpecial
Dragon Pulse
DragonSpecial
HPAtkDefSpASpDSpeIVs
40025202525

Charlotte (87)

Types:
GhostFire
Ability:
Flame Body
Nature:
Timid
Held item:
Charlotte (88) Magical Seed
Chandelure/ Lv.125
Hex
GhostSpecial
Heat Wave
FireSpecial
Psychic
PsychicSpecial
Calm Mind
PsychicStatus
HPAtkDefSpASpDSpeIVs
40025202525

Charlotte (89)

Types:
FireFlying
Ability:
Flame Body
Nature:
Timid
Held item:
Charlotte (90) Flyinium Z
Moltres Lv.125
Heat Wave
FireSpecial
Hurricane
FlyingSpecial
Ancient Power
RockSpecial
U-turn
BugPhysical
HPAtkDefSpASpDSpeIVs
40025202525

Charlotte (91)

Types:
FireFighting
Ability:
Speed Boost
Nature:
Adamant
Held item:
Charlotte (92) Blazikenite
Blaziken/ Lv.125
Heat Wave
FireSpecial
Rock Slide
RockPhysical
High Jump Kick
FightingPhysical
Earthquake
GroundPhysical
HPAtkDefSpASpDSpeIVs
42520002525

Charlotte (93)

Types:
PsychicFire
Ability:
Victory Star
Nature:
Timid
Held item:
Charlotte (94) Magical Seed
Victini Lv.125
Blue Flare
FireSpecial
Glaciate
IceSpecial
Dazzling Gleam
FairySpecial
Psyshock
PsychicSpecial
HPAtkDefSpASpDSpeIVs
40025202525

Charlotte (95)

Types:
GrassFairy
Ability:
Chlorophyll
Nature:
Modest
Held item:
Charlotte (96) Focus Sash
Whimsicott/ Lv.125
Tailwind
FlyingStatus
Moonblast
FairySpecial
Safeguard
NormalStatus
Psychic
PsychicSpecial
HPAtkDefSpASpDSpeIVs
40025202525

Charlotte (97)

Type
Grass
Ability:
Own Tempo
Nature:
Timid
Held item:
Charlotte (98) Magical Seed
Lilligant/ Lv.125
Solar Beam
GrassSpecial
Nature Power
NormalStatus
Hidden Power
RockSpecial
Safeguard
NormalStatus
HPAtkDefSpASpDSpeIVs
400252025231

Charlotte (99)

Types:
SteelFairy
Ability:
Soul-Heart
Nature:
Timid
Held item:
Charlotte (100) Magical Seed
Magearna Lv.125
Aura Sphere
FightingSpecial
Solar Beam
GrassSpecial
Dazzling Gleam
FairySpecial
Flash Cannon
SteelSpecial
HPAtkDefSpASpDSpeIVs
40025202525

Charlotte (101)

Types:
PsychicGrass
Ability:
Natural Cure
Nature:
Timid
Held item:
Charlotte (102) Magical Seed
Celebi Lv.125
Earth Power
GroundSpecial
Psych Up
NormalStatus
Dazzling Gleam
FairySpecial
Psyshock
PsychicSpecial
HPAtkDefSpASpDSpeIVs
40025202525

Charlotte (103)

Type
Grass
Ability:
Leaf Guard
Nature:
Modest
Held item:
Charlotte (104) Life Orb
Tangrowth/ Lv.125
Rock Slide
RockPhysical
Solar Beam
GrassSpecial
Nature Power
NormalStatus
Psych Up
NormalStatus
HPAtkDefSpASpDSpeIVs
25200252405

Charlotte (105)

Type
Grass
Ability:
Unburden
Nature:
Modest
Held item:
Charlotte (106) Sceptilite
Sceptile/ Lv.125
Dragon Pulse
DragonSpecial
Rock Slide
RockPhysical
Nature Power
NormalStatus
Giga Drain
GrassSpecial
HPAtkDefSpASpDSpeIVs
40025202525

Boss Rush Battles[]

Normal Mode[]

Charlotte is battledon a Burning Field in a Double Battle format. All of the player's Pokemon will be set to level 100.

Charlotte (107)
Firebug
Charlotte
Nightclub

Charlotte (108)Charlotte (109)Charlotte (110)Charlotte (111)Charlotte (112)Charlotte (113)

Charlotte (114)

Types:
ElectricFire
Ability:
Levitate
Nature:
Modest
Held item:
Charlotte (115) Firium Z
Rotom Lv.100
Discharge
ElectricSpecial
Overheat
FireSpecial
Volt Switch
ElectricSpecial
Thunder Wave
ElectricStatus
HPAtkDefSpASpDSpeIVs
252000425231

Charlotte (116)

Type
Ground
Ability:
Drought
Nature:
Adamant
Held item:
Charlotte (117) Red Orb
Groudon Lv.100
Stealth Rock
RockStatus
Precipice Blades
GroundPhysical
Eruption
FireSpecial
Rock Slide
RockPhysical
HPAtkDefSpASpDSpeIVs
025200425231

Charlotte (118)

Types:
GhostFire
Ability:
Flash Fire
Nature:
Modest
Held item:
Charlotte (119) Elemental Seed
Chandelure Lv.100
Solar Beam
GrassSpecial
Heat Wave
FireSpecial
Shadow Ball
GhostSpecial
Psychic
PsychicSpecial
HPAtkDefSpASpDSpeIVs
004252025231

Charlotte (120)

Types:
FireFighting
Ability:
Speed Boost
Nature:
Adamant
Held item:
Charlotte (121) Elemental Seed
Blaziken Lv.100
Acrobatics
FlyingPhysical
Heat Wave
FireSpecial
Rock Slide
RockPhysical
High Jump Kick
FightingPhysical
HPAtkDefSpASpDSpeIVs
025200425231

Charlotte (122)

Types:
FireFlying
Ability:
Blaze
Nature:
Timid
Held item:
Charlotte (123) Charizardite Y
Charizard Lv.100
Solar Beam
GrassSpecial
Heat Wave
FireSpecial
Roost
FlyingStatus
Air Slash
FlyingSpecial
HPAtkDefSpASpDSpeIVs
004252025231

Charlotte (124)

Types:
BugFire
Ability:
Flame Body
Nature:
Timid
Held item:
Charlotte (125) Elemental Seed
Volcarona Lv.100
Bug Buzz
BugSpecial
Heat Wave
FireSpecial
Psychic
PsychicSpecial
Giga Drain
GrassSpecial
HPAtkDefSpASpDSpeIVs
000252425231

Hard Mode[]

Charlotte is battledon a Burning Field in a Double Battle format. All of the player's Pokemon will be set to level 100.

Charlotte (126)
Firebug
Charlotte
Nightclub

Charlotte (127)Charlotte (128)Charlotte (129)Charlotte (130)Charlotte (131)Charlotte (132)

Charlotte (133)

Type
Ground
Ability:
Drought
Nature:
Mild
Held item:
Charlotte (134) Red Orb
Groudon Lv.100
Solar Beam
GrassSpecial
Precipice Blades
GroundPhysical
Overheat
FireSpecial
Rock Slide
RockPhysical
HPAtkDefSpASpDSpeIVs
025200425231

Charlotte (135)

Types:
FireSteel
Ability:
Flash Fire
Nature:
Modest
Held item:
Charlotte (136) Elemental Seed
Heatran Lv.100
Solar Beam
GrassSpecial
Heat Wave
FireSpecial
Protect
NormalStatus
Stealth Rock
RockStatus
HPAtkDefSpASpDSpeIVs
004252025231

Charlotte (137)

Types:
DragonFire
Ability:
Turboblaze
Nature:
Timid
Held item:
Charlotte (138) Elemental Seed
Reshiram Lv.100
Blue Flare
FireSpecial
Roost
FlyingStatus
Earth Power
GroundSpecial
Dragon Pulse
DragonSpecial
HPAtkDefSpASpDSpeIVs
004252025231

Charlotte (139)

Types:
FireFighting
Ability:
Speed Boost
Nature:
Adamant
Held item:
Charlotte (140) Elemental Seed
Blaziken Lv.100
Acrobatics
FlyingPhysical
Heat Wave
FireSpecial
Rock Slide
RockPhysical
High Jump Kick
FightingPhysical
HPAtkDefSpASpDSpeIVs
025200425231

Charlotte (141)

Types:
FireFlying
Ability:
Pressure
Nature:
Adamant
Held item:
Charlotte (142) Elemental Seed
Ho-Oh Lv.100
Sacred Fire
FirePhysical
Recover
NormalStatus
Brave Bird
FlyingPhysical
Toxic
PoisonStatus
HPAtkDefSpASpDSpeIVs
025200425231

Charlotte (143)

Types:
BugFire
Ability:
Flame Body
Nature:
Timid
Held item:
Charlotte (144) Elemental Seed
Volcarona Lv.100
Bug Buzz
BugSpecial
Heat Wave
FireSpecial
Psychic
PsychicSpecial
Giga Drain
GrassSpecial
HPAtkDefSpASpDSpeIVs
000252425231

Theme Teams[]

Fried Circuits[]

Charlotte is battledon a Glitch Field in a Single Battle format. All of the player's Pokemon will be set to level 100.

Charlotte (145)
Firebug
Charlotte
Nightclub

Charlotte (146)Charlotte (147)Charlotte (148)Charlotte (149)Charlotte (150)Charlotte (151)

Charlotte (152)

Types:
FireFlying
Ability:
Blaze
Nature:
Timid
Held item:
Charlotte (153) Charizardite Y
Charizard Lv.100
Solar Beam
GrassSpecial
Blast Burn
FireSpecial
Roost
FlyingStatus
Thunder Punch
ElectricPhysical
HPAtkDefSpASpDSpeIVs
004252025231

Charlotte (154)

Types:
FireFighting
Ability:
Speed Boost
Nature:
Rash
Held item:
Charlotte (155) Life Orb
Blaziken Lv.100
Blast Burn
FireSpecial
High Jump Kick
FightingPhysical
Stone Edge
RockPhysical
Poison Jab
PoisonPhysical
HPAtkDefSpASpDSpeIVs
025240025231

Charlotte (156)

Types:
FireFighting
Ability:
Blaze
Nature:
Rash
Held item:
Charlotte (157) Life Orb
Emboar Lv.100
Blast Burn
FireSpecial
Scald
WaterSpecial
Earthquake
GroundPhysical
Superpower
FightingPhysical
HPAtkDefSpASpDSpeIVs
025202520431

Charlotte (158)

Type
Fire
Ability:
Blaze
Nature:
Modest
Held item:
Charlotte (159) Life Orb
Typhlosion Lv.100
Blast Burn
FireSpecial
Solar Beam
GrassSpecial
Wild Charge
ElectricPhysical
Sunny Day
FireStatus
HPAtkDefSpASpDSpeIVs
004252025231

Charlotte (160)

Types:
FirePsychic
Ability:
Blaze
Nature:
Timid
Held item:
Charlotte (161) Choice Scarf
Delphox Lv.100
Blast Burn
FireSpecial
Psychic
PsychicSpecial
Solar Beam
GrassSpecial
Thunder Punch
ElectricPhysical
HPAtkDefSpASpDSpeIVs
004252025231

Charlotte (162)

Types:
FireFighting
Ability:
Blaze
Nature:
Rash
Held item:
Charlotte (163) Grassium Z
Infernape Lv.100
Blast Burn
FireSpecial
Solar Beam
GrassSpecial
Stone Edge
RockPhysical
Close Combat
FightingPhysical
HPAtkDefSpASpDSpeIVs
025200425231

Fire Hazard[]

Charlotte is battledon a Grassy Terrain in a Single Battle format. All of the player's Pokemon will be set to level 100.

Charlotte (164)
Firebug
Charlotte
Nightclub

Charlotte (165)Charlotte (166)Charlotte (167)Charlotte (168)Charlotte (169)Charlotte (170)

Charlotte (171)

Type
Ground
Ability:
Drought
Nature:
Adamant
Held item:
Charlotte (172) Red Orb
Groudon Lv.100
Precipice Blades
GroundPhysical
Overheat
FireSpecial
Stealth Rock
RockStatus
Rock Slide
RockPhysical
HPAtkDefSpASpDSpeIVs
025200425231

Charlotte (173)

Types:
DragonFire
Ability:
Turboblaze
Nature:
Modest
Held item:
Charlotte (174) Life Orb
Reshiram Lv.100
Solar Beam
GrassSpecial
Blue Flare
FireSpecial
Dragon Pulse
DragonSpecial
Roost
FlyingStatus
HPAtkDefSpASpDSpeIVs
000252425231

Charlotte (175)

Types:
FireFlying
Ability:
Blaze
Nature:
Timid
Held item:
Charlotte (176) Charizardite Y
Charizard Lv.100
Flamethrower
FireSpecial
Solar Beam
GrassSpecial
Air Slash
FlyingSpecial
Roost
FlyingStatus
HPAtkDefSpASpDSpeIVs
004252025231

Charlotte (177)

Types:
GhostFire
Ability:
Flash Fire
Nature:
Modest
Held item:
Charlotte (178) Choice Scarf
Chandelure Lv.100
Flamethrower
FireSpecial
Solar Beam
GrassSpecial
Psychic
PsychicSpecial
Shadow Ball
GhostSpecial
HPAtkDefSpASpDSpeIVs
000252425231

Charlotte (179)

Type
Fire
Ability:
Flash Fire
Nature:
Timid
Held item:
Charlotte (180) Heat Rock
Ninetales Lv.100
Solar Beam
GrassSpecial
Flamethrower
FireSpecial
Dark Pulse
DarkSpecial
Nasty Plot
DarkStatus
HPAtkDefSpASpDSpeIVs
004252025231

Charlotte (181)

Types:
BugFire
Ability:
Flame Body
Nature:
Timid
Held item:
Charlotte (182) Elemental Seed
Volcarona Lv.100
Quiver Dance
BugStatus
Giga Drain
GrassSpecial
Struggle Bug
BugSpecial
Flamethrower
FireSpecial
HPAtkDefSpASpDSpeIVs
004252025231

Like Mom & Pop[]

Charlotte is battledon a Dragon's Den in a Single Battle format. All of the player's Pokemon will be set to level 100.

Charlotte (183)
Firebug
Charlotte
Nightclub

Charlotte (184)Charlotte (185)Charlotte (186)Charlotte (187)Charlotte (188)Charlotte (189)

Charlotte (190)

Types:
FireGround
Ability:
Magma Armor
Nature:
Modest
Held item:
Charlotte (191) Elemental Seed
Camerupt Lv.100
Lava Plume
FireSpecial
Earth Power
GroundSpecial
Nature Power
NormalStatus
Stealth Rock
RockStatus
HPAtkDefSpASpDSpeIVs
00128252128031

Charlotte (192)

Types:
FireSteel
Ability:
Flash Fire
Nature:
Calm
Held item:
Charlotte (193) Elemental Seed
Heatran Lv.100
Magma Storm
FireSpecial
Torment
DarkStatus
Substitute
NormalStatus
Protect
NormalStatus
HPAtkDefSpASpDSpeIVs
25201280128031

Charlotte (194)

Type
Ground
Ability:
Drought
Nature:
Adamant
Held item:
Charlotte (195) Red Orb
Groudon Lv.100
Precipice Blades
GroundPhysical
Overheat
FireSpecial
Stealth Rock
RockStatus
Stone Edge
RockPhysical
HPAtkDefSpASpDSpeIVs
025200425231

Charlotte (196)

Types:
DragonFire
Ability:
Turboblaze
Nature:
Modest
Held item:
Charlotte (197) Elemental Seed
Reshiram Lv.100
Earth Power
GroundSpecial
Blue Flare
FireSpecial
Dragon Pulse
DragonSpecial
Roost
FlyingStatus
HPAtkDefSpASpDSpeIVs
000252425231

Charlotte (198)

Types:
FireFlying
Ability:
Blaze
Nature:
Jolly
Held item:
Charlotte (199) Charizardite X
Charizard Lv.100
Dragon Dance
DragonStatus
Flare Blitz
FirePhysical
Roost
FlyingStatus
Outrage
DragonPhysical
HPAtkDefSpASpDSpeIVs
025200425231

Charlotte (200)

Types:
FireDragon
Ability:
Shell Armor
Nature:
Modest
Held item:
Charlotte (201) White Herb
Turtonator Lv.100
Shell Smash
NormalStatus
Fire Blast
FireSpecial
Dragon Pulse
DragonSpecial
Dragon Tail
DragonPhysical
HPAtkDefSpASpDSpeIVs
000252425231

Quotes[]

  • "Ever seen a wildfire start from just a spark? ...D'you wanna?" -When sending out last Pokemon.
  • "Over it. So done." -After defeat.
Gym battle speech
Pre-battle speech

[Charlotte]: Not too shabby, huh?

[Charlotte]: Turns out mom had pretty good taste.

[Charlotte]: She was a fire trainer too, you know... I didn't mean to take after her. It just kinda connected.

[Charlotte]: When the flames started spreading, at first I was confused, and scared.

[Charlotte]: But then I realised that was happening, and that there was nothing I could do, I just accepted it.

[Charlotte]: Then I saw how pretty they were... They were little spirits of immolation, dancing back and forth in the night air.

[Charlotte]: It was art, really.

If you answered Yes to give Charlotte to Team Meteor

[Charlotte]: Because see, when you realise you've done something that terrible, you have a choice:

[Charlotte]: You can either accept the guilt and live with that burden for the rest of your life, or you can just... not.

[Charlotte]: I wasn't interested in regret.

[Charlotte]: Most kids would have been traumatized by finding out they killed their own parents, right?

[Charlotte]: They'd hide away and cry at the sight of fire after that.

[Charlotte]: That didn't sound fun.

[Charlotte]: So I embraced it instead.

[Charlotte]: Fire is destruction.

[Charlotte]: Destruction is beauty.

[Charlotte]: When there's nothing you can do to stop the creeping flame, all that's left is to sit back and watch the show.

[Charlotte]: And I'll put on a marvelous show for you, so give into it already!

If you answered No to give Charlotte to Team Meteor

[Charlotte]: The aftermath was... unfortunate, but I want to share that experience with others.

[Charlotte]: Destruction is beauty!

[Charlotte]: You should just give into it already!

Pre-battle speech (Rematch)

[Charlotte]: Going again?

[Charlotte]: Didn't your parents ever teach you not to play with fire?

[Charlotte]: Cuz mine sure didn't.

Post-battle speech

[Charlotte]: So I'm still powerless.

If you answered Yes to give Charlotte to Team Meteor

[Charlotte]: Just like back then.

[Charlotte]: Heh, maybe I'm not entirely free of guilt after all.

[Charlotte]: Doesn't matter.

[Charlotte]: Here.

If you answered No to give Charlotte to Team Meteor

[Charlotte]: Figures.

[Charlotte]: Here.

{player receives Gym Badge}

[Charlotte]: That takes you up to level 75. Plus the whole Dive thing.

[Charlotte]: I owe you this too.

{player receives TM}

[Charlotte]: Burn, baby, Make Team Meteor pretty for me.

Profile[]

Seen on the Profiles channel after obtaining the Fury Badge from Samson
A special report from... the Investigation Squad!

Yo, Reborn City! What's up?! We're here with the Reborn Rundown giving you a look at the leaders of the Reborn League! I'm your host, DJ Arclight, now on air!

Today, we're going over Charlotte, a young beauty as cool as she is hot! Taking over her mother's gym after years of absence, Charlotte's Super-Heated field offers little advantage itself to her fire types. However, when ignited by her wide-ranged Fire attacks, the inferno takes a new life, and often a few other lives with it! Trainers will need to keep the flames under wraps one way or another, or pack a team that can stand them!

The situation gets no more mild when her Ninetales enters the fray! Its Drought ability amplifies her strength even further, but keep in mind, every strategy has its exploits!

That's all for now, but remember, Trainers, Keep fighting with everything you've got! Hold your spirits high, and even you can defeat the Reborn League!

Interview[]

Seen on the Interviews channel after obtaining the Alloy Badge from Titania
Gossip Gardevoir's interview intermission!

Hello! Gossip Gardevoir here in Interview Intermission, bringing YOU the inside scoop on Reborn's celebrity figures!

Today I'm here in Calcenon City to interview the smoldering beauty famed for the flames-- Charlotte Belrose!

Charlotte, thanks for taking the time to talk to me today.

CHARLOTTE: Sure thing, Gardevoir. In fact I should be thanking you. We're in ground zero and things are about as boring as they can be up here. It's always a pleasure to take some time out of my day to embarrass someone on public TV.

GARDEVOIR: That's-- No, wait, that's my job.

CHARLOTTE:By 'someone' I meant myself.

GARDEVOIR: Oh! Well no need to be embarrassed, darling. I must admit, you didn't seem like the shy type.

CHARLOTTE: I'n not.

GARDEVOIR: Well-- okay. Whatever the case, don't worry, I'm sure you'll do fine!

CHARLOTTE: I'm not worried either. I wasn't even serious about embarrassing myself. But it's nice that you try and think of the comfort levels of your guests once in a while.

GARDEVOIR: Of course! That's just what a good hostess should-- Wait, what do you mean, "Once in a while"?

CHARLOTTE: I've seen your past interviews. You normally just act all high and mighty while you put someone else on blast. Am I wrong?

GARDEVOIR: Of course you're wrong!

CHARLOTTE: That's funny, because I distinctly remember you tearing into Aya in a previous episode. Threatening to tell the world about her relationship? That doesn't seem very courteous to me.

GARDEVOIR: She called the police!

CHARLOTTE: You're right, that was rude of her. Almost as rude as you being in her house without permission.

G: And still not half as rude as you're being right now!

CHARLOTTE: Oh, you're right. My apologies, Gardevoir, I thought that you would be more supportive of your fans who've watched so many of your past TV appearances. I guess this is just how much we mean to you though.

GARDEVOIR: That's not what I'm saying!

CHARLOTTE: You've got such a short fuse. Do you really get along well with the sponsors this way?

GARDEVOIR: That's none of your business!

CHARLOTTE: Do you want to know what I think? I think you're lying.

GARDEVOIR: Lying? Okay, this sounds good. Tell me, almighty wise Charlotte. What am lying about?

CHARLOTTE: You're lying to yourself. You know the truth about why this show is funded. It's because you're a character.

GARDEVOIR: A character? Like in a game or something? That's ridiculous.

CHARLOTTE: You're sold to the public masses as a foolish, incompetent reporter character. The only value in these interviews comes from your buffoonery. Why else wouldn't it be edited out? But you have this egocentristic streak that lashes back when prodded. If you were really playing as a character, you wouldn't be so sensitive. You'd have an understanding that the you on TV is different that who you really are. But you don't. Because you're every bit as impulsive and incompetent as you appear. But the worst part is, you won't admit it even when you know it. Even you're impulsive, you're not so stupid as to not have thought about your own shows. You realized that you were just being used and made fun of, but you wanted to believe you were actually a famous person people cared about. So you're been playing make-believe with your own success this whole time.

GARDEVOIR: That's nonsense...

CHARLOTTE: Is it? Look me in the eye and tell me I'm wrong.

GARDEVOIR: ...

That's all on today's Interview Intermission...

Sprites[]

Charlotte (202)

Charlotte (203)
Charlotte (204)
Trainer spriteVS spriteOverworld sprite

Trivia[]

  • Charlotte's name is a play on the word "char," meaning something burned.
  • In Episodes 13 and 14, Charlotte held a cigarette in her VS sprite. This was removed in Episode 15.
  • After Cain rescues her from solitary confinement in the orphanage, she calls him a "regular magical princess," giving him the nickname "Princess" from that point forward.
  • The player can preemptively go to Spinel Town to pick up the Herbal Extract for Anna, surprising and impressing Charlotte when she notices the medicine. She notes that they came prepared as if they knew Anna would run a fever.
  • When the player asks Ame for advice against Charlotte's Gym, she says that Charlotte uses the same battle tactics as her late mother: burning everything to cinders with area-hitting Fire-type moves like Eruption and Heat Wave.

Characters in Reborn

Player CharactersVeroKuroAliceLuciaAriDecibel
RivalsVictoriaCainFern
Gym LeadersJuliaFloriniaShellyShadeAyaSerraNoelRadomusLunaSamsonCharlotteTerraCielAdriennTitaniaAmariaHardySaphira
Team MeteorAsterEclipseBlakeZELZeroTakaAceSiriusSolarisLin
Elite FourHeatherLauraBennettElAnnaElena
Supporting CharactersCoreyKikiDr. Sigmund ConnalJohnArcherMaxwellArclightCalEveLumiGossip GardevoirAlistasiaSandyTaubeZinaEuphie
Minor CharactersSeacrestSimonCraudburryMr. BigglesworthNyuIndraCorin-RougeSantiagoEustaceMadame MeganiumMiss DirectionKanayaMcKrezzyRandallEuropaBouffalant BillBeeMurminaBreloomBotDanielleFloraShivBreslinMaelstromEastman
DevelopersAmethystAutumnAzzieCassCrimIkaruJanMarcelloPerrySmeargletailVulpes
Charlotte (2024)

FAQs

Is 35 minutes enough time to change planes in Charlotte? ›

Charlotte is a very easy transit, and 35 minutes is minimum connection time. I definitely would make sure your return is longer, since you'll have immigration and security again. I personally wouldn't worry, but if you want to take an earlier flight for piece of mind, then that's a choice.

Is a 45 minute layover enough in Charlotte? ›

The Charlotte Douglas International Airport is fairly small compared to other international airports. All of the gates are accessible from inside … no monorails or busses. Provided that your arrival flight is on time and that your departure destination is domestic, 50 minutes should be more than sufficient.

Is 35 minutes between flights enough? ›

What is a good connection time? Travel advisers say there's a lot to take into account when booking connecting flights, but a general rule of thumb is 60-90 minutes between domestic flights and at least two to three hours for international itineraries.

What can you do with a 5 hour layover in Charlotte? ›

For the Outdoor-Loving Couple
  • U.S. National Whitewater Center. Neighborhood: West Charlotte. ...
  • Historic Rural Hill. Area: Huntersville. ...
  • Daniel Stowe Botanical Garden. Area: Belmont. ...
  • Grand Bohemian Hotel Charlotte. Neighborhood: Uptown. ...
  • Historic Rosedale. ...
  • The Mint Museum Uptown. ...
  • The Ritz-Carlton. ...
  • The Collector's Room by Beau Monde.

Is Charlotte airport bigger than Atlanta? ›

Currently, Charlotte has 106 gates and five concourses over 50 acres, according to the airport. By comparison, Atlanta has 192 gates and seven concourses on about 150 acres, according to that airport. “Charlotte is much more compact an airport than Atlanta,” analyst Brancatelli said.

What if I miss my connecting flight? ›

In most cases, US airlines will put you on the next available flight for free. (Even some ultra-low-cost carriers, like Spirit and Allegiant, will rebook you on the next flight for free if the missed connection is due to a flight delay.)

How much connection time needed in Charlotte airport? ›

Domestic Connections: MCT is 40 minutes. A minimum 1 hour scheduled connection time should be sufficient for domestic connections.

How long does it take to walk between terminals at Charlotte airport? ›

It's possible to walk between the 2 furthest gates within 15 minutes, and for passengers with any mobility issues, wheelchair assistance can be provided by contacting your airline.

What is the shortest reasonable layover? ›

In most cases, a 30-minute layover for domestic flights and an hour for international flights is considered a minimum, or short, layover.

Is Charlotte airport big? ›

Airport size

The CLT Douglas Airport currently consists of 1.8 million square feet centered around a single terminal building. This central terminal serves as the heart of the airport, connecting travelers to five concourses, A through E, serving both domestic and international flights through 114 gates.

How long will a flight wait for connecting passengers? ›

Besides this, when you purchase a connecting flight ticket with your preferred airlines, then in such conditions, a general thumb rule says that; for domestic flights, the time is around 60-90 minutes, and suppose you have an international connecting flight ticket, then it will take approximately 2-3 hours, and it ...

Is 30 minutes enough for connecting a flight? ›

Layovers of just 30 minutes can be feasible for domestic flights, especially at small airports where the next flight might be just one gate over. But international layovers are typically far more complicated, and even two hours can be insufficient.

Is a 35 min layover in Charlotte doable? ›

American Airlines sells a lot of short connections through Charlotte. There are even regional jet connections allowable at 25 minutes, though 30 and 35 minute connections are common. While many of these connections are doable, inbound aircraft can get slowed down in alleyways or while waiting for gates.

Is a 5 hour layover enough time to leave the airport? ›

How long does a layover need to be to leave the airport? Because layovers are your choice, you can leave whenever you like, but seasoned travelers, including McGee, seldom leave airports for less than six hours. After all, airports themselves aren't usually in bustling, interesting areas.

Is a 10 hour layover enough to leave the airport? ›

If you have a layover of four or more hours, you can leave and go sightseeing. Just make sure you leave yourself plenty of time to get back to the airport for your next flight. To better plan your layover, think about how much time it will take you to: Deboard the arriving flight.

How much time do you need at Charlotte airport? ›

CLT officials also recommend travelers arrive at the Airport and be inside the terminal at least two hours before a domestic flight and three hours before an international flight.

Is 30 minutes enough time between flights? ›

Layovers of just 30 minutes can be feasible for domestic flights, especially at small airports where the next flight might be just one gate over. But international layovers are typically far more complicated, and even two hours can be insufficient.

Can you change flights in 40 minutes? ›

As a rule of thumb, on domestic routes, you need a minimum of 45 minutes between flights. That's because you don't have to go through security, customs, and immigration. Yes, it's possible, especially if your arriving plane is on time.

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